Stamina Management & Dash Mechanics
Stamina is your survival resource. This guide teaches you to never waste a dash again.
Stamina System Basics
Core Mechanics
Starting Stamina: 3 charges Regen Rate: 1 charge per 5 seconds Max Capacity: 3 charges (5 with upgrades)
Stamina Costs
Dash: 1 charge Sprint: 0.2 charges per second Charged Attack: 1-2 charges (weapon dependent)
Stamina Upgrades
In-Dungeon Upgrades
Stamina Upgrade (Common)
- +1 max stamina charge
- Stackable up to +2 (5 charges total)
- Priority: High (top 3 picks)
Energy Recovery (Uncommon)
- +50% stamina regen rate
- 1 charge every 3.3 seconds instead of 5
- Synergy: Helden Armor
Dash Power (Rare)
- Dash distance +30%
- Same stamina cost
- Use: Mobility builds, speedruns
Permanent Upgrades
Helden Armor Set Bonus
- +1 max stamina (total 4-6)
- 20% faster regen
- Best armor for dash builds
Super Ring
- +15% stamina capacity
- +10% regen rate
- S-tier for mobility
Advanced Dash Mechanics
I-Frame Dash
What: First 0.2 seconds of dash = invincible Use: Dodge unavoidable attacks
How to Practice:
- Boss telegraphs attack
- Dash at last moment (not early)
- I-frames dodge damage
Example: Yeti Avalanche
- Wait for screen flash
- Dash immediately
- Take 0 damage
Dash Canceling
What: Cancel attack animation with dash Effect: Attack faster, DPS increase
Combo Example (Ninja Blade):
- Basic Attack → Dash → Basic Attack → Dash
- Doubles attack speed
- Uses 2 stamina
When to Use:
- Boss DPS windows
- Burst combos in PvP
- Speedruns
Directional Dashing
Basic: Dash follows movement direction Advanced: Dash backward/sideways while attacking
Technique:
- Hold S (backward) + attack
- Dash (goes backward)
- Maintain attack facing forward
Use: Kiting, spacing in PvP
Dash Jumping
What: Jump during dash = extra distance How: Dash → Space immediately Distance: +20% travel distance
Use:
- Cross gaps
- Speedrun shortcuts
- Escape ganks
Stamina Management Strategies
Conservative Play (Beginner)
Rules:
- Always keep 1 charge reserve
- Only dash for dodging
- Never sprint unless safe
Best For:
- Learning bosses
- Nightmare mode
- Solo play
Aggressive Play (Advanced)
Rules:
- Use stamina offensively
- Dash cancel combos
- Trust regen timing
Best For:
- Speedruns
- PvP
- Group farming
Emergency Reserve
Golden Rule: Save last charge for emergency
- Boss ability coming
- Need to escape
- Clutch dodge
When to Break Rule:
- Guaranteed kill
- Boss at 1% HP
- Calculated risk
Stamina in Different Scenarios
Boss Fights
Phase 1 (Learning):
- Conserve stamina
- Only dodge mandatory attacks
- Learn patterns
Phase 2 (Comfort):
- Use 2 charges offensively
- Keep 1 for mechanics
- Balance aggression
Phase 3 (Mastery):
- Use all charges
- Perfect regen timing
- Max DPS
PvP Arena
Opening (Full stamina):
- Aggressive engage
- Dash in → Combo → Dash out
- Spend 2-3 charges
Mid-Fight:
- Trade stamina for HP advantage
- Dash to dodge big abilities
- Never go to 0
Closing:
- If winning: Conserve, kite
- If losing: All-in, use everything
Speedruns
Goal: Never stop moving How:
- Dash on cooldown
- Skip all mobs
- Time regen perfectly
Route Planning:
- Count charges needed
- Plan regen points
- Know where to slow down
Stamina Synergies
Best Combos
Helden Armor + Super Ring + Stamina Upgrade
- 6 max charges
- 3.3s regen rate
- Infinite dash build
Energy Recovery + Rage Spirits
- Dash generates spirits
- Fast regen = more dashes
- Offensive mobility
Dash Power + Movement Speed
- Each dash covers huge distance
- Kite anything
- Chase anyone in PvP
Common Stamina Mistakes
❌ Panic Dashing
- Using all charges immediately
- Getting caught with 0
- Fix: Calm down, one dash at a time
❌ Sprinting Everywhere
- Wastes stamina constantly
- Not worth the speed
- Fix: Only sprint in safe zones
❌ Ignoring Stamina Upgrades
- Taking damage upgrades instead
- Dead DPS = 0 DPS
- Fix: Stamina is a damage upgrade (via survival)
❌ Not Learning I-Frames
- Wasting extra dashes
- One well-timed dash > three panic dashes
- Fix: Practice timing in normal mode
Stamina Potions
Stamina Flask
Effect: Instantly refill all charges Cooldown: 20 seconds Cost: 15 Iron to craft, 30 Gold to buy
When to Use:
- Boss enrage phase
- PvP all-in
- Emergency escape
When NOT to Use:
- You have 2+ charges already
- No immediate danger
- Can wait for natural regen
Energy Drink
Effect: +50% stamina regen for 60 seconds Cooldown: Once per dungeon run Source: Rare chest drop
When to Use:
- Speedruns (use at start)
- Long boss fights
- PvP ranked matches
Advanced: Animation Lock
What: Some attacks lock movement Problem: Can't dash during lock Solution:
- Avoid charging attacks in danger
- Dash cancel before lock
- Use fast weapons in risky scenarios
Weapons with Long Lock:
- Tomb Hammer (slow swings)
- Solar Scythe (beam channel)
Weapons with No Lock:
- Ninja Blade (instant attacks)
- Frost Blade (quick strikes)
Pro Tips
💡 Dash Rhythm
- Count in your head: "One, two, three, DASH"
- 5 seconds = dash available
- Internalize the rhythm
💡 Audio Cue
- Stamina regen makes a sound
- Listen, don't watch stamina bar
- Keep eyes on enemy
💡 Muscle Memory
- Practice in Normal mode
- Spam dash to learn timing
- Transfers to Nightmare
Stamina Builds
Infinite Dash Build
Gear:
- Helden Armor
- Super Ring
- Energy Recovery upgrade × 2
Stats:
- 6 max stamina
- 2-second regen
- Can dash 6 times in 10 seconds
Use: Speedruns, PvP kiting
Tank No-Dash Build
Gear:
- Onyx Armor (thorns)
- Tank Ring
- No stamina upgrades
Strategy:
- Face-tank everything
- Save stamina for emergency only
- Life Steal heals damage
Use: Lazy farming, beginner-friendly
Conclusion
Golden Rules:
- Always keep 1 charge in reserve
- I-frame dashes > panic dashes
- Stamina upgrades are top 3 priority
- Practice timing, not spamming
Master stamina = master the game!